package sebastiankerckhof.scene.geometry;

import java.util.ArrayList;
import java.util.List;

import sebastiankerckhof.math.Matrix4f;
import sebastiankerckhof.math.Point3f;
import sebastiankerckhof.math.Vector3f;
import sebastiankerckhof.scene.texture.TexCoord2f;


public class Vertex{
	public Point3f position;
	public Vector3f normal;
	public TexCoord2f texture;
	
	public Vertex(Point3f position){
		this.position = position;
	}
	
	public void transform(Matrix4f M, Matrix4f N){
		this.position = M.transform(this.position);
		
		//if(normal != null)
			//this.normal = N.transform(this.normal);
	}
}
